【OpenNI】Xtionのデバイス情報

下記、SensorInfoのdumpです。

PS1080は、PrimeSense社のSoCです。

 

[notice ] [1] PS1080 [PrimeSense] (1d27/0600@253/5)

 

[notice ] ==== IR SENSOR ====

[notice ] FPS=30,X=320 Y=240 PixcelFormat=Grayscale 16-bit

[notice ] FPS=30,X=320 Y=240 PixcelFormat=RGB 888

[notice ] FPS=60,X=320 Y=240 PixcelFormat=Grayscale 16-bit

[notice ] FPS=60,X=320 Y=240 PixcelFormat=RGB 888

[notice ] FPS=30,X=640 Y=480 PixcelFormat=Grayscale 16-bit

[notice ] FPS=30,X=640 Y=480 PixcelFormat=RGB 888

[notice ] FPS=30,X=1280 Y=1024 PixcelFormat=Grayscale 16-bit

[notice ] FPS=30,X=1280 Y=1024 PixcelFormat=RGB 888

[notice ] FPS=25,X=320 Y=240 PixcelFormat=Grayscale 16-bit

[notice ] FPS=25,X=320 Y=240 PixcelFormat=RGB 888

[notice ] FPS=25,X=640 Y=480 PixcelFormat=Grayscale 16-bit

[notice ] FPS=25,X=640 Y=480 PixcelFormat=RGB 888

[notice ] [1] PS1080 [PrimeSense] (1d27/0600@253/5)

 

[notice ] ==== COLOR SENSOR ====

[notice ] FPS=30,X=320 Y=240 PixcelFormat=RGB 888

[notice ] FPS=30,X=320 Y=240 PixcelFormat=YUV 422

[notice ] FPS=60,X=320 Y=240 PixcelFormat=RGB 888

[notice ] FPS=60,X=320 Y=240 PixcelFormat=YUV 422

[notice ] FPS=30,X=640 Y=480 PixcelFormat=RGB 888

[notice ] FPS=30,X=640 Y=480 PixcelFormat=YUV 422

[notice ] FPS=25,X=320 Y=240 PixcelFormat=RGB 888

[notice ] FPS=25,X=320 Y=240 PixcelFormat=YUV 422

[notice ] FPS=25,X=640 Y=480 PixcelFormat=RGB 888

[notice ] FPS=25,X=640 Y=480 PixcelFormat=YUV 422

[notice ] FPS=30,X=1280 Y=1024 PixcelFormat=RGB 888

[notice ] FPS=30,X=1280 Y=1024 PixcelFormat=Grayscale 8-bit

[notice ] [1] PS1080 [PrimeSense] (1d27/0600@253/5)

 

[notice ] ==== DEPTH SENSOR ====

[notice ] FPS=30,X=320 Y=240 PixcelFormat=1 mm

[notice ] FPS=30,X=320 Y=240 PixcelFormat=100 um

[notice ] FPS=60,X=320 Y=240 PixcelFormat=1 mm

[notice ] FPS=60,X=320 Y=240 PixcelFormat=100 um

[notice ] FPS=30,X=640 Y=480 PixcelFormat=1 mm

[notice ] FPS=30,X=640 Y=480 PixcelFormat=100 um

[notice ] FPS=25,X=320 Y=240 PixcelFormat=1 mm

[notice ] FPS=25,X=320 Y=240 PixcelFormat=100 um

[notice ] FPS=25,X=640 Y=480 PixcelFormat=1 mm

[notice ] FPS=25,X=640 Y=480 PixcelFormat=100 um