黒いウインドウがかぶってしまう場合の対処策
int main( ){ ofSetupOpenGL(2560,1600, OF_GAME_MODE); // <-------- setup the GL context // this kicks off the running of my app // can be OF_WINDOW or OF_FULLSCREEN // pass in width and height too: ofRunApp( new ofApp()); }
黒いウインドウがかぶってしまう場合の対処策
int main( ){ ofSetupOpenGL(2560,1600, OF_GAME_MODE); // <-------- setup the GL context // this kicks off the running of my app // can be OF_WINDOW or OF_FULLSCREEN // pass in width and height too: ofRunApp( new ofApp()); }