環境は、OF 0.8.4、XCode 6.1.1
・ofxSyphonをgit clone.
・pgでサンプルスケルトン作成。
ofxSyphonをaddonで追加
・プロジェクトを開いて、下記設定する
・テストコード (ofApp.h)
#include "ofMain.h"
#include "ofxSyphon.h"
class ofApp : public ofBaseApp{
public:
void setup();
void update();
void draw();
void keyPressed(int key);
void keyReleased(int key);
void mouseMoved(int x, int y );
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void gotMessage(ofMessage msg);
ofSoundPlayer mySound;
float radius;
ofxSyphonServer mainOutputSyphonServer;
ofxSyphonServer individualTextureSyphonServer;
ofxSyphonClient mClient;
};
ofApp.m
#include "ofApp.h"
//--------------------------------------------------------------
void ofApp::setup(){
ofBackground(0, 0, 0);
ofSetVerticalSync(true);
ofSetCircleResolution(64);
ofEnableAlphaBlending();
ofSetFrameRate(60);
ofSetBackgroundAuto(false);
// ofSetFullscreen(true);
//SYPHON
mainOutputSyphonServer.setName("Screen Outputh");
mClient.setup();
mClient.setApplicationName("Simple Serverh");
mClient.setServerName("");
}
//--------------------------------------------------------------
void ofApp::update(){
}
//--------------------------------------------------------------
void ofApp::draw(){
ofSetColor(0, 0, 0, 5);
ofRect(0, 0, ofGetWindowWidth(), ofGetWindowHeight());
int radius = ofRandom(10, 50);
int r = ofRandom(100, 255);
int g = ofRandom(255, 255);
int b = ofRandom(255, 255);
ofSetColor(r, g, b);
int x = ofRandom(0, ofGetWindowWidth());
int y = ofRandom(0, ofGetWindowHeight());
ofCircle(x, y, radius);
//SYPHON
mClient.draw(50, 50);
mainOutputSyphonServer.publishScreen();
}
mad mapperで連携できます。


